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Using Pitch Bend
Pitch bending smoothly lowers or raises the pitch of a note according to a defined envelope. You can quickly access a MIDI clip’s pitch bend envelope in Ableton...
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How to Synthesize Risers
Whooshing risers act as punctuation within a track, signifying the end of one section and the beginning of the next. The simplest kind of riser is just a white-noise generator run through an automated filter.
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Build a Bass Mono/Stereo Rack in Ableton
Generally speaking, the bass channel in a track should be in mono: most subwoofers (not to mention club soundsystems) play a mono signal much better than a stereo one.
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Make a Synth from a Sample
All sounds, synthesized or natural, are made up of waves. Most synthesizers produce simple, pure waveforms, while naturally occurring sounds are much messier — and more interesting.
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How to Synthesize Risers
Whooshing risers act as punctuation within a track, signifying the end of one section and the beginning of the next. The simplest kind of riser is just a white-noise generator run through an automated filter.
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How to Make a Trance Gate Effect
Add the sound that you want to gate (either a piece of recorded audio or a synth plug-in) to a new channel in Ableton. Create a new MIDI channel, then add the Impulse drum machine to this new channel....
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Doubling Drums
Using two copies of the same drum sample in a beat makes the drums sound bigger and fuller. Load up a kick, snare and hi-hat into Ableton’s Drum Rack, then open the Rack’s “Chains” section. Right-click the snare drum in the list of chains and select “Duplicate.” Do the same for the hi-hat.
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Audio Effects 101: Time-based FX
Time-altering audio effects like reverbs, delays and choruses all function in essentially the same way: they capture a portion of an input sound, delay it slightly, then play it back.
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Doubling Vocals
Doubling vocals makes them sound bigger and fuller in the mix. A vocal doubler plug-in creates two (or more) copies of the vocal, pans them to the left and right, then adds a slightly different delay...
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How to Make a House Beat
Open Drum Rack on a MIDI track, then set the global BPM to about 125. Load up a kick, snare, hi-hat, shaker, crash cymbal and ride cymbal. Turn all of the samples’ velocity controls up. Create a new MIDI clip, then put a kick on 1, 1.2, 1.3 and 1.4. Put the snare sample on 1.2 and 1.4. Program the hi-hat on 1.1.3, 1.2.3, 1.3.3 and 1.4.3. Add a shaker on every sixteenth note.
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