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How to Synthesize Risers
Whooshing risers act as punctuation within a track, signifying the end of one section and the beginning of the next. The simplest kind of riser is just a white-noise generator run through an automated filter.
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Make a Moombahton Beat
Programming a moombahton drum pattern in Ableton Live is somewhat similar to making a house beat — but with some significant differences. To create its swinging, funky vibe, moombahton uses more syncopated and off-beat percussion than house usually does.
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Using Pitch Bend
Pitch bending smoothly lowers or raises the pitch of a note according to a defined envelope. You can quickly access a MIDI clip’s pitch bend envelope in Ableton...
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Extreme Sample Stretching
Stretching out audio can do magical things to it: hidden melodies appear, transients crumble into blurs, and tiny blips of sound turn into rich soundscapes.
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Adding Movement to Pads
Pads are simple, drawn-out synths that sit in the background of a track. Because they’re background instruments, pads are usually fairly uncomplicated, so as not to distract from the rest of the track.
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How to Synthesize Risers
Whooshing risers act as punctuation within a track, signifying the end of one section and the beginning of the next. The simplest kind of riser is just a white-noise generator run through an automated filter.
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Frequency Splitting with Effects
Frequency splitting divides a sound’s frequency spectrum into sections, allowing you to alter one section of the spectrum without changing the rest.
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Synchronize a Sidechained Compressor to the Beat
Sidechained compression is an ubiquitous sound in dance music. Its pumping sound brings a shot of energy to basslines, pads, lead synths, vocals: nearly any element of an EDM track.
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Audio Effects 101: Time-based FX
Time-altering audio effects like reverbs, delays and choruses all function in essentially the same way: they capture a portion of an input sound, delay it slightly, then play it back.
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Mixing the Bass and Kick
Because the bassline and the kick drum are the two lowest-frequency elements of your track, they’ll often end up occupying the same space...
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